Rooms between battles
- Cafe: heal, level up, or remove a card.
- Convenience Store: buy supplies and equipment.
- Vending Machine: receive a random piece of equipment.
- Gotcharm: receive a random charm.
- Event: encounter a random event.
- Stickards: enhance a card with a Holo sticker or remove a card for a price.


Choose the room that fixes the run
Low health points to recovery. A card that keeps ruining your hand points to cleanup. If the team is stable but going nowhere, take a room that can add an item or new direction. The best room changes with the run.
When to visit Stickards
Stickards can attach a Holo sticker to a card or remove a card for a price. Save it for a card you keep playing. A permanent boost on a card that sits in your hand does very little.
Do not route on autopilot
A random equipment or charm can be useful, but it cannot repair every weak run. Before entering a room, name the immediate constraint: low health, an unfocused deck, missing damage, poor positioning tools, or a lack of synergy. Then choose the room that addresses that constraint.